Thursday, August 27, 2009

inFamous Impressions



Wow, it has been a long time since I last reviewed a game! Maybe this is as good a time as any to get back on the horse, hmm? And what better game to start back with than the superpower themed, Sucker Punch Productions developed, PS3 exclusive inFamous?

The Plus: Firstly, and most importantly seeing as this is a sandbox style game, the attention to detail around the city is simply amazing. You won't find a cluster of similarly designed buildings in this game. Everything looks unique to its specific location. Alongside this, all of the citizens of Empire City are just as unique and Sucker Punch drafted a host of voice actors to bring each of them to life. I'm not saying any one of them deserve specific names or anything, but you won't get the same droning phrases over and over again. Secondly, the karma system not only serves to add to gameplay time, but gives the player a distinctly unique experience depending on if they are "good" or "evil." This isn't a game that you will be able to just play through once and toss. Thirdly, the powers that Cole (the main character) acquires during the game are comfortably diverse and fairly spectacular. Whether you're electric grinding across a telephone wire or calling forth a lightning storm you will be enjoying every second of it. Fourthly, the voice acting in this game is nothing short of movie quality. Maybe that's why they have a film in the pipeline already? Fifthly, and finally, the game's plot definitely won't bore you. I'm not calling it a masterpiece or anything, but you will definitely feel a connection to what you're doing.

The Minus: First, and kind of ironically, the ending. Sure, it kind of makes sense, but it just wasn't all that satisfying. It does a good job of setting up for a sequel, but I really expected a bit more. Second, the glitches. There wasn't anything too crazy in this respect, but you will phase through the occasional overhang or get shot yards straight into the air when climbing the occasional ledge. Third, the stunts. Sure, I know they don't sound so intimidating when I talk about them here, but you will spend hours trying to get all twenty-one. I promise you. Fourth, and finally, the area-clearing. As you complete missions in the game, you take small portions of the city back from the gangs that have taken over. Now, this is all well and good, but because most of the enemies leave the areas you have taken back there becomes increasingly fewer things to do as you traverse the city. It's kind of like you're slowly shutting down the game.

So there you are, my review of inFamous. I am awarding the game 4 stars out of 5 for being nearly perfect with the occasional hiccup and I definitely recommend it as a buy to any PS3 owner. I hope to play Prototype, what is considered to be inFamous' lower reviewed rival, as soon as I can so that I can review it as well and do a comparison.

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